Today
like any other day, is a good day to play Doom...
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Level
Of The Day: Sapphire - Orbital Research
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Author:
Tormentor 667 Game: Doom 2 Port: GZDoom Released: May
1 / 2006
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Sapphire
- Oribital Research Screenshots
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Level
Of The Day For August 30, 2006
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Intro: After
visiting Tormentor's site I decided to download
Sapphire to see what the heck it was all
about. I played the map in GZDoom and it
ran great with no problems. Screenies taken
in same port.
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Comments: It
took me almost an hour and a half to complete
this map on UV. Suffice to say, I'm no speed
runner... haahaa. Anyways this map is set
on a rather nifty looking space station that
is all decked out with custom textures and
a snazzy skybox, plus some of the floors
have a very nice reflective surface going
on. Overall the map looks great as you can
see by the screenshots. The level is certainly
not boring with multitudes of dangerous critters
that want your blood, including a new
version of one of the Doom 2 demons (not
going to give it away) that's a tough son-of-a-hellspawn,
which helps makes for some interesting fighting.
At one point I got a bunch of various demons
in
a big
in-fight
and then
I got the demons from the next hallway to
join in and I went back above to a safe place.....
what a riot. Not to say that was the best
part of the gameplay but it was memorable.
Fun stuff in a cool map, gotta like it. It
should be interesting to see what Tormentor
does with Sapphire 2.....
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Author
Sayeth: This
is a medium sized map based on a space
station, a research facility for engines
powered by simulated black holes, maintained
by the Sapphire Corps. To achieve a believable
atmosphere it uses some of the latest advantages
of GZDoom such as real skyboxes (Halflife
and Q3 style) and true color stuffage.
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Resources: Tormentor's site
is Realm
667
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Downloads: The
download for the map is on the idgames
archive. You can also get the download on
this page on Tormentor's site.
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