Work continues on Vilecore
2.. I've been working on it for the last month
or so and pretty steady too. I started doing
a play through of the entire wad and got to listing
lots of fixes and later fixing them. I had so
many things to do in map 10 that it filled up
two sides of a sheet of paper.... I'm about halfway
done the pass through and I'm in map 32 changing
the last part of the map. After that I will go
to my big list of design notes which is full
of ideas for areas, traps, texture changes, texture
additions and that kinda stuff. So there's still
a LOT of stuff to do before I get this thing
done.
I started to rework my smaller Lair of the Vile
set of maps (3 levels). I moved the 2nd level
to 3rd place and then moved the 1st to 2nd because
I wanted to make a new small entry level. The
project is about 60% done and the theme is set
in some ancient ruins with lots of ashwall and
green marble textures.
Furthermore I've done some more work on my NDCP
2 level (map18 Ominous Core) and it's about 90%
finished. Hopefully I'll be able to attack it
soon and finish the sucker off.
Ah yes there is more. I started to map a new
project for Doom 2 that I'm calling Constriction
Zone. This will consist mostly of small tech
maps, some of which I had previously finished
and decided to use.. There will be a couple mid-sized
levels and at least one of these is already finished.
More info can be found on Wads In Progress, right
here.
I also started a remake, from scratch of map10
from Doom 2, Refueling Base. I don't have a lot
done on it tho.... just the first couple of rooms.
One final thing, before I go back to mapping.
I revived a old map I started 3 years ago which
has a halloween theme. I stopped work on it because
I didn't have any new monsters that fit the theme
and all I got done was about 20% of the map itself.
I find making monsters a pain in the ass and
never got beyond hacking a few frames.... so
the project kinda died. Anyways I decided to
borrow a few monsters that Tormentor667 put up
in his Beastiary.
After seeing the Cacolantern by Lexus Alyus and
Carnevil.... I knew it would fit in nicely and
thus I resurrected the map.
Ok lets look at some screens....
1. 2. 3. 4.
5. 6. 7. 8.
1: Map01: Untitled - (Lair
of the Vile). 2: Map01: First
Base (Constriction Zone) 3 - 6:
Doom 2, Map10: Refueling Base Remake (from scratch). 7:
Map01: Untitled - (Lair of the Vile) 8:
Map01: First Base (Constriction Zone).
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